Engineering for Raw Performance
High-performance software engineering begins with a deep understanding of hardware architecture, CPU caches (L1/L2/L3), memory alignment, and non-blocking I/O.
Focus Areas
- Cache-Locality: Designing array-of-structures vs structure-of-arrays memory layouts.
- Concurrency without Locks: Lock-free ring buffers, atomic CAS primitives, and actor models.
- Network Multiplexing: Utilizing Linux
epollandio_uringfor high-throughput socket handling.
Performance is not an afterthought; it is an architectural decision made at the foundational layer.